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Towards Accurate Generative Models of Video: A New Metric & Challenges

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124 Pith papers citing it
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abstract

Recent advances in deep generative models have lead to remarkable progress in synthesizing high quality images. Following their successful application in image processing and representation learning, an important next step is to consider videos. Learning generative models of video is a much harder task, requiring a model to capture the temporal dynamics of a scene, in addition to the visual presentation of objects. While recent attempts at formulating generative models of video have had some success, current progress is hampered by (1) the lack of qualitative metrics that consider visual quality, temporal coherence, and diversity of samples, and (2) the wide gap between purely synthetic video data sets and challenging real-world data sets in terms of complexity. To this extent we propose Fr\'{e}chet Video Distance (FVD), a new metric for generative models of video, and StarCraft 2 Videos (SCV), a benchmark of game play from custom starcraft 2 scenarios that challenge the current capabilities of generative models of video. We contribute a large-scale human study, which confirms that FVD correlates well with qualitative human judgment of generated videos, and provide initial benchmark results on SCV.

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  • abstract Recent advances in deep generative models have lead to remarkable progress in synthesizing high quality images. Following their successful application in image processing and representation learning, an important next step is to consider videos. Learning generative models of video is a much harder task, requiring a model to capture the temporal dynamics of a scene, in addition to the visual presentation of objects. While recent attempts at formulating generative models of video have had some success, current progress is hampered by (1) the lack of qualitative metrics that consider visual quali

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PhysInOne: Visual Physics Learning and Reasoning in One Suite

cs.CV · 2026-04-10 · unverdicted · novelty 8.0

PhysInOne is a new dataset of 2 million videos across 153,810 dynamic 3D scenes covering 71 physical phenomena, shown to improve AI performance on physics-aware video generation, prediction, property estimation, and motion transfer.

MiraBench: Evaluating Action-Conditioned Reliability in Robotic World Models

cs.AI · 2026-05-28 · unverdicted · novelty 7.0

MiraBench defines action-conditioned reliability via three levels (physics adherence, action-following fidelity, optimism bias detection) and applies it to 12 model configurations using a 16,000-judgment human corpus, finding visual fidelity a poor proxy for action fidelity, no reliable scale benefi

Q-ARVD: Quantizing Autoregressive Video Diffusion Models

cs.CV · 2026-05-20 · unverdicted · novelty 7.0

Q-ARVD introduces final-quality-aware frame weighting and outlier-aware adaptive dual-scale quantization to enable accurate low-bit inference for autoregressive video diffusion models.

InstructAV2AV: Instruction-Guided Audio-Video Joint Editing

cs.CV · 2026-05-18 · unverdicted · novelty 7.0

InstructAV2AV is an end-to-end instruction-guided audio-video joint editing model that adapts a pre-trained backbone with gated attention and two-stage training, outperforming prior methods on 11 metrics after building the InsAVE-80K dataset.

Probing into Camera Control of Video Models

cs.CV · 2026-05-14 · unverdicted · novelty 7.0

A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.

Is Your Driving World Model an All-Around Player?

cs.CV · 2026-05-11 · unverdicted · novelty 7.0

WorldLens benchmark reveals no driving world model dominates across visual, geometric, behavioral, and perceptual fidelity, with contributions of a 26K human-annotated dataset and a distilled vision-language evaluator.

AniMatrix: An Anime Video Generation Model that Thinks in Art, Not Physics

cs.CV · 2026-05-05 · unverdicted · novelty 7.0 · 3 refs

AniMatrix generates anime videos by structuring artistic production rules into a controllable taxonomy and training the model to prioritize those rules over physical realism, achieving top scores from professional animators on prompt understanding and artistic motion.

HumanScore: Benchmarking Human Motions in Generated Videos

cs.CV · 2026-04-22 · unverdicted · novelty 7.0

HumanScore defines six metrics for kinematic plausibility, temporal stability, and biomechanical consistency to benchmark human motions in videos from thirteen state-of-the-art generation models, revealing gaps between visual appeal and physical fidelity.

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  • MiraBench: Evaluating Action-Conditioned Reliability in Robotic World Models cs.AI · 2026-05-28 · unverdicted · none · ref 42 · internal anchor

    MiraBench defines action-conditioned reliability via three levels (physics adherence, action-following fidelity, optimism bias detection) and applies it to 12 model configurations using a 16,000-judgment human corpus, finding visual fidelity a poor proxy for action fidelity, no reliable scale benefi