HorizonDrive enables stable long-horizon autoregressive driving simulation via anti-drifting teacher training with scheduled rollout recovery and teacher rollout distillation.
citation dossier
Advancing open-source world models.arXiv preprint arXiv:2601.20540
why this work matters in Pith
Pith has found this work in 16 reviewed papers. Its strongest current cluster is cs.CV (10 papers). The largest review-status bucket among citing papers is UNVERDICTED (15 papers). For highly cited works, this page shows a dossier first and a bounded explorer second; it never tries to render every citing paper at once.
years
2026 16representative citing papers
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.
ExoActor uses exocentric video generation to implicitly model robot-environment-object interactions and converts the resulting videos into task-conditioned humanoid control sequences.
Infrastructure-centric world models use roadside sensors' temporal depth to complement vehicle spatial breadth for better traffic simulation and prediction.
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
Interpolating exo and ego videos into a single continuous sequence lets diffusion sequence models generate more coherent first-person videos than direct conditioning, even without pose interpolation.
INSPATIO-WORLD is a real-time framework for high-fidelity 4D scene generation and navigation from monocular videos via STAR architecture with implicit caching, explicit geometric constraints, and distribution-matching distillation.
SpatialEdit provides a benchmark, large synthetic dataset, and baseline model for precise object and camera spatial manipulations in images, with the model beating priors on spatial editing.
UNICA unifies motion planning, rigging, physical simulation, and rendering into a single skeleton-free neural framework that produces next-frame 3D avatar geometry from action inputs and renders it with Gaussian splatting.
Video generation models can function as world simulators if efficiency gaps in spatiotemporal modeling are bridged via organized paradigms, architectures, and algorithms.
Action-state consistency in World Action Models distinguishes successful from failed imagined futures and supports value-free selection of better rollouts via consensus among predictions.
JoyAI-Image unifies visual understanding, generation, and editing in one model and claims stronger spatial intelligence through bidirectional perception-generation loops.
HY-World 2.0 generates and reconstructs high-fidelity navigable 3D Gaussian Splatting worlds from text, images, or videos via upgraded panorama, planning, expansion, and composition modules, with released code claiming open-source SOTA performance.
Matrix-Game 3.0 delivers 720p real-time video generation at 40 FPS with minute-scale memory consistency by combining residual self-correction training, camera-aware memory injection, and DMD-based autoregressive distillation on a 5B model.
OpenWorldLib offers a standardized codebase and definition for world models that combine perception, interaction, and memory to understand and predict the world.
citing papers explorer
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HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation
HorizonDrive enables stable long-horizon autoregressive driving simulation via anti-drifting teacher training with scheduled rollout recovery and teacher rollout distillation.
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Being-H0.7: A Latent World-Action Model from Egocentric Videos
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
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MultiWorld: Scalable Multi-Agent Multi-View Video World Models
MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.
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ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control
ExoActor uses exocentric video generation to implicitly model robot-environment-object interactions and converts the resulting videos into task-conditioned humanoid control sequences.
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Infrastructure-Centric World Models: Bridging Temporal Depth and Spatial Breadth for Roadside Perception
Infrastructure-centric world models use roadside sensors' temporal depth to complement vehicle spatial breadth for better traffic simulation and prediction.
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Human Cognition in Machines: A Unified Perspective of World Models
The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.
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From Synchrony to Sequence: Exo-to-Ego Generation via Interpolation
Interpolating exo and ego videos into a single continuous sequence lets diffusion sequence models generate more coherent first-person videos than direct conditioning, even without pose interpolation.
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INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling
INSPATIO-WORLD is a real-time framework for high-fidelity 4D scene generation and navigation from monocular videos via STAR architecture with implicit caching, explicit geometric constraints, and distribution-matching distillation.
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SpatialEdit: Benchmarking Fine-Grained Image Spatial Editing
SpatialEdit provides a benchmark, large synthetic dataset, and baseline model for precise object and camera spatial manipulations in images, with the model beating priors on spatial editing.
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UNICA: A Unified Neural Framework for Controllable 3D Avatars
UNICA unifies motion planning, rigging, physical simulation, and rendering into a single skeleton-free neural framework that produces next-frame 3D avatar geometry from action inputs and renders it with Gaussian splatting.
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Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms
Video generation models can function as world simulators if efficiency gaps in spatiotemporal modeling are bridged via organized paradigms, architectures, and algorithms.
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Is the Future Compatible? Diagnosing Dynamic Consistency in World Action Models
Action-state consistency in World Action Models distinguishes successful from failed imagined futures and supports value-free selection of better rollouts via consensus among predictions.
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Awaking Spatial Intelligence in Unified Multimodal Understanding and Generation
JoyAI-Image unifies visual understanding, generation, and editing in one model and claims stronger spatial intelligence through bidirectional perception-generation loops.
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HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
HY-World 2.0 generates and reconstructs high-fidelity navigable 3D Gaussian Splatting worlds from text, images, or videos via upgraded panorama, planning, expansion, and composition modules, with released code claiming open-source SOTA performance.
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Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory
Matrix-Game 3.0 delivers 720p real-time video generation at 40 FPS with minute-scale memory consistency by combining residual self-correction training, camera-aware memory injection, and DMD-based autoregressive distillation on a 5B model.
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OpenWorldLib: A Unified Codebase and Definition of Advanced World Models
OpenWorldLib offers a standardized codebase and definition for world models that combine perception, interaction, and memory to understand and predict the world.