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Embodied AI Agents: Modeling the World

28 Pith papers cite this work. Polarity classification is still indexing.

28 Pith papers citing it

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2026 27 2025 1

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representative citing papers

Analytic Concept-Centric Memory for Agentic Embodied Manipulation

cs.RO · 2026-06-29 · unverdicted · novelty 6.0

Proposes a structured concept-centric memory system for embodied agents that connects object, scene, transition, and skill memories to support coarse-to-fine retrieval and improve task performance over baselines.

Source-Modality Monitoring in Vision-Language Models

cs.CL · 2026-04-23 · unverdicted · novelty 6.0

Vision-language models use semantic signals more than syntactic ones to bind words like 'image' to actual visual inputs, with implications for robustness in multimodal systems.

AgentComm: Semantic Communication for Embodied Agents

eess.SP · 2026-04-15 · unverdicted · novelty 6.0

AgentComm achieves nearly 50% bandwidth reduction in embodied agent communication via LLM semantic processing, importance-aware transmission, and a task knowledge base, with negligible impact on task completion.

MagicSim: A Unified Infrastructure for Executable Embodied Interaction

cs.RO · 2026-06-16 · unverdicted · novelty 5.0

MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.

Critique of Agent Model

cs.AI · 2026-06-22 · unverdicted · novelty 4.0

Distinguishes agentic (externally scaffolded) from agentive (internally structured) AI systems and proposes the Goal-Identity-Configurator architecture for endogenous autonomy.

Coding Agent Is Good As World Simulator

cs.AI · 2026-05-14 · unverdicted · novelty 4.0 · 2 refs

An agentic framework generates executable physics simulation code from text prompts via coordinated planning, coding, visual, and physics agents that iterate to satisfy both prompt fidelity and physical constraints.

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