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Paper Citation Record · LEDGER

The StarCraft Multi-Agent Challenge

As of 9 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 63 inbound Pith citation observations for arXiv:1902.04043.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
1902.04043 v5

Coverage vector

measured 0 of 0 reference resolution

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Source: paper_references, paper_reference_links

measured 63 of 63 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-09T06:31:02.800959+00:00

measured 63 of 63 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-09T05:54:06.524627Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-04T19:30:07.613613Z

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Outbound references

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Pith citing papers

Observation 39e91012-e2a6-485f-b63d-344279a0fbc2 · inbound

Arena: a toolkit for Multi-Agent Reinforcement Learning cites this paper.

Arena: a toolkit for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 17

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arxiv_id, observed 2026-05-24T18:36:19.039203Z

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-24T18:35:31.633881Z digest=sha256:b2c4a1a2ecddc1db7e7567480e38111fc38483c18c8b17a946e871518a8c5b46

Observation 284ff8e2-15cf-4a6a-bf1c-96c88f797993 · inbound

Group-Aware Coordination Graph for Multi-Agent Reinforcement Learning cites this paper.

Group-Aware Coordination Graph for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 19

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arxiv_id, observed 2026-05-24T02:18:44.775808Z

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source=arxiv_source observed=2026-05-24T02:18:32.308551Z digest=sha256:d3f7c3dc025fee84229b691d6550f6f6abf39b1bc48c788b93ccc543457f2228

Observation 0eb12ab9-d1e3-4523-9fa6-f5f09fd462bc · inbound

Wolfpack Adversarial Attack for Robust Multi-Agent Reinforcement Learning cites this paper.

Wolfpack Adversarial Attack for Robust Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 13

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arxiv_id, observed 2026-05-23T03:25:20.389635Z

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source=pdf_text observed=2026-05-23T03:24:33.788346Z digest=sha256:3c00c5cc1a2084d91e16ffcfe5802b5a262571237401cb027a2ce4e59f57e0db

Observation b5b26b8c-dd7d-4921-ac1f-8fa888b00e75 · inbound

Double Distillation Network for Multi-Agent Reinforcement Learning cites this paper.

Double Distillation Network for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 12

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source=pdf_text observed=2026-08-09T05:54:06.524627Z digest=sha256:ccd6a2aa9750087367e3b4fe0b12ff128b18612166aa2651f6f17980a49e6693

Observation 43b7a1ab-eb22-4dd8-92f6-0e5c6ad147e6 · inbound

Learning from Active Human Involvement through Proxy Value Propagation cites this paper.

Learning from Active Human Involvement through Proxy Value Propagation The StarCraft Multi-Agent Challenge

Reference 42

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source=pdf_text observed=2026-08-09T05:02:13.291676Z digest=sha256:19793946e363e527447430f5bbf40808fd8e8cb15633c7152b9acb46bf29fd08

Observation 5e9f1047-0c1b-4787-80cc-b805414b23a1 · inbound

Optimistic {\epsilon}-Greedy Exploration for Cooperative Multi-Agent Reinforcement Learning cites this paper.

Optimistic {\epsilon}-Greedy Exploration for Cooperative Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 19

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arxiv_id, observed 2026-05-23T04:17:30.922080Z

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source=pdf_text observed=2026-05-23T04:16:54.807723Z digest=sha256:1fe6732db6cf461b97b77dbcdf1970c60a7e6100c6de031cdbd655b0d864ed55

Observation 02cc4699-4e89-4fc7-8b34-6dc68c7969ea · inbound

PAGNet: Pluggable Adaptive Generative Networks for Information Completion in Multi-Agent Communication cites this paper.

PAGNet: Pluggable Adaptive Generative Networks for Information Completion in Multi-Agent Communication The StarCraft Multi-Agent Challenge

Reference 31

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source=pdf_text observed=2026-08-09T00:36:02.756885Z digest=sha256:120333d439f860e42df8c7423d2f28554719e94545a71a10437206819749a070

Observation 791eaea7-6b6f-48b7-b47a-9166fc34e487 · inbound

An Extended Benchmarking of Multi-Agent Reinforcement Learning Algorithms in Complex Fully Cooperative Tasks cites this paper.

An Extended Benchmarking of Multi-Agent Reinforcement Learning Algorithms in Complex Fully Cooperative Tasks The StarCraft Multi-Agent Challenge

Reference 43

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source=pdf_text observed=2026-08-08T21:35:36.392136Z digest=sha256:a59e52317295464bf0a944dad589f767d6192450997b6f8531e6dec8f5c627ca

Observation 257e8abb-3686-4428-a0ae-01de21d44260 · inbound

Low-Rank Agent-Specific Adaptation (LoRASA) for Multi-Agent Policy Learning cites this paper.

Low-Rank Agent-Specific Adaptation (LoRASA) for Multi-Agent Policy Learning The StarCraft Multi-Agent Challenge

Reference 29

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source=arxiv_source observed=2026-08-08T18:50:49.863497Z digest=sha256:cea2ad0a5e1878c376eb4ae9cadeee67273f5842263b829718d4b50165a5d0c5

Observation c1ee0937-98a4-4b67-8e05-ba468c39f13a · inbound

Single-Agent Planning in a Multi-Agent System: A Unified Framework for Type-Based Planners cites this paper.

Single-Agent Planning in a Multi-Agent System: A Unified Framework for Type-Based Planners The StarCraft Multi-Agent Challenge

Reference 41

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source=pdf_text observed=2026-08-07T23:14:16.504684Z digest=sha256:a222f00787bebc97148dabb825db002166c6baad18663d51f43d762470c168a2

Observation 3457c812-1931-411a-8efd-88b8c4daf435 · inbound

AT-Drone: Benchmarking Adaptive Teaming in Multi-Drone Pursuit cites this paper.

AT-Drone: Benchmarking Adaptive Teaming in Multi-Drone Pursuit The StarCraft Multi-Agent Challenge

Reference 22

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source=pdf_text observed=2026-08-07T20:39:51.742369Z digest=sha256:5156433fba2f73ccdeb5e8fade6417d8591ed3a92e2e203ba86557ff387868b2

Observation 69770212-85d2-4c43-9cde-adfd7935c680 · inbound

Win Fast or Lose Slow: Balancing Speed and Accuracy in Latency-Sensitive Decisions of LLMs cites this paper.

Win Fast or Lose Slow: Balancing Speed and Accuracy in Latency-Sensitive Decisions of LLMs The StarCraft Multi-Agent Challenge

Reference 22

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source=pdf_text observed=2026-08-07T14:16:46.575546Z digest=sha256:b05d8bf2897b7f795a9f246672dfeef327adab3c63306f158da9a5800d99bad9

Observation 92c7db2b-d470-4bae-89d4-e589f727fc66 · inbound

Multi-Agent Reinforcement Learning in Cybersecurity: From Fundamentals to Applications cites this paper.

Multi-Agent Reinforcement Learning in Cybersecurity: From Fundamentals to Applications The StarCraft Multi-Agent Challenge

Reference 55

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source=pdf_text observed=2026-08-07T14:10:43.252614Z digest=sha256:b8130895664aa7f40e2e331affbf87742070d88919c953b2dc33c0522b43b97a

Observation a06817dc-94c0-40e9-b3b1-aced4a8a7c3e · inbound

Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Games cites this paper.

Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Games The StarCraft Multi-Agent Challenge

Reference 81

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source=arxiv_source observed=2026-08-07T13:10:24.777756Z digest=sha256:62eaf5811b7bf3cec76845e29132deb66d6683cd6a6e74bcbe96eef1e3bd1dbb

Observation e963249d-7e11-47ae-b019-9e3359cf0bd2 · inbound

Action Dependency Graphs for Globally Optimal Coordinated Reinforcement Learning cites this paper.

Action Dependency Graphs for Globally Optimal Coordinated Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 43

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source=pdf_text observed=2026-08-07T12:09:12.878586Z digest=sha256:486bc694a4d57c46f1a504e262197ab60e5d9a87fbfda25cccc6a3cb5078b064

Observation afac9e65-3dd0-4a7c-a5a1-7f4bb1fad6d0 · inbound

VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environments cites this paper.

VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environments The StarCraft Multi-Agent Challenge

Reference 60

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arxiv_id, observed 2026-05-19T11:57:16.298923Z

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-19T11:57:08.314088Z digest=sha256:c3f986dbb385f6c1be2b47974d9d6a47d5fc383ac56175de2c3f4552902ce661

Observation ecc5c207-bda1-405e-96f9-fc50c19aaaeb · inbound

Overcoming Environmental Meta-Stationarity in MARL via Adaptive Curriculum and Counterfactual Group Advantage cites this paper.

Overcoming Environmental Meta-Stationarity in MARL via Adaptive Curriculum and Counterfactual Group Advantage The StarCraft Multi-Agent Challenge

Reference 14

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arxiv_id, observed 2026-05-19T11:12:15.527732Z

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-19T11:08:51.426575Z digest=sha256:0cba3f826df9af21bfb9bafb0a02188d9eb658aa470700a41588a286fd2d09bd

Observation 40197884-7218-4cbc-9eda-ab5aeab03682 · inbound

Light Aircraft Game : Basic Implementation and training results analysis cites this paper.

Light Aircraft Game : Basic Implementation and training results analysis The StarCraft Multi-Agent Challenge

Reference 9

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source=pdf_text observed=2026-08-07T00:23:07.922367Z digest=sha256:c74c4a87df6e46367195fb5d801861e54004fa5c7a26bf176ede0476ccffcdcd

Observation fe880bbb-6615-47ed-b8f3-1c3c36d30eb5 · inbound

MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learning cites this paper.

MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 36

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source=pdf_text observed=2026-08-07T00:16:45.835286Z digest=sha256:08432d94651e9e71e000a2f52e1e98c530455a8fd4b44d5060b7c480330e3faa

Observation a18f12c5-0726-4c6e-8f19-7a0886f2bcf2 · inbound

Focusing Influence Mechanism for Multi-Agent Reinforcement Learning cites this paper.

Focusing Influence Mechanism for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 61

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source=pdf_text observed=2026-05-19T07:16:37.438901Z digest=sha256:47ffb566b8ba06d79d2390136544b8386da2f163cbc7a70984136bfb236a4f61

Observation bc81f89e-a19b-4baf-ac9f-ab4709027df4 · inbound

Learning Bilateral Team Formation in Cooperative Multi-Agent Reinforcement Learning cites this paper.

Learning Bilateral Team Formation in Cooperative Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 20

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source=arxiv_source observed=2026-08-06T23:02:24.663940Z digest=sha256:33d49515c9e392431f2ea3090445c64baa09a8bccf4879bf05e4b7cd35e984a6

Observation 3724e73d-6be2-4af4-8957-7a144c55dbcc · inbound

Zero-Incentive Dynamics: a look at reward sparsity through the lens of unrewarded subgoals cites this paper.

Zero-Incentive Dynamics: a look at reward sparsity through the lens of unrewarded subgoals The StarCraft Multi-Agent Challenge

Reference 19

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source=arxiv_source observed=2026-08-06T20:59:15.116702Z digest=sha256:53ae78162568fff04f0f4eb860b5022992d0bfa7ebf169a6f7d1e47d3b244e3a

Observation 79a94b4d-7fc6-4bd3-a3b5-763891662f2d · inbound

From General Relation Patterns to Task-Specific Decision-Making in Continual Multi-Agent Coordination cites this paper.

From General Relation Patterns to Task-Specific Decision-Making in Continual Multi-Agent Coordination The StarCraft Multi-Agent Challenge

Reference 25

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source=pdf_text observed=2026-08-06T19:17:11.193353Z digest=sha256:ffa2ea3a0851a5a1964c6f325b2a1937e719736bdf6d720c135ebdcd26521c1e

Observation 48c7d419-b193-43aa-9759-d9236b8224f5 · inbound

Artificial Generals Intelligence: Mastering Generals.io with Reinforcement Learning cites this paper.

Artificial Generals Intelligence: Mastering Generals.io with Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 2019

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source=pdf_text observed=2026-08-06T18:58:35.903637Z digest=sha256:be6b0b5ece42fc726bdab4fc5d9ef17d3fb0f555be31e2a5748fbf3fd4acce7c

Observation 1ba737ca-6aef-4d50-b7e0-b265ad8f5dea · inbound

StarDojo: Benchmarking Open-Ended Behaviors of Agentic Multimodal LLMs in Production-Living Simulations with Stardew Valley cites this paper.

StarDojo: Benchmarking Open-Ended Behaviors of Agentic Multimodal LLMs in Production-Living Simulations with Stardew Valley The StarCraft Multi-Agent Challenge

Reference 30

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source=pdf_text observed=2026-08-06T18:43:23.443674Z digest=sha256:584d1cd019fccdff6c5fc6242e16e31a0b7a67f3678fb261779c343cb084aedb

Observation c8538fe2-3663-4873-becf-c54e88cdf54f · inbound

GenAI-based Multi-Agent Reinforcement Learning towards Distributed Agent Intelligence: A Generative-RL Agent Perspective cites this paper.

GenAI-based Multi-Agent Reinforcement Learning towards Distributed Agent Intelligence: A Generative-RL Agent Perspective The StarCraft Multi-Agent Challenge

Reference 132

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source=pdf_text observed=2026-08-06T17:57:08.618710Z digest=sha256:bb6bba9eefa9d48adde04f46d1ac7cdfb6c3cc4558d4d4649aabdd25f9879ebf

Observation e9bd22fd-2bb8-446d-990b-08be171f2651 · inbound

Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review cites this paper.

Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review The StarCraft Multi-Agent Challenge

Reference 87

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source=pdf_text observed=2026-08-06T17:42:56.131650Z digest=sha256:8dcb09f0841c0eb46c91843e43e1e7df5636e7232f7af61269e18e3a7c795eeb

Observation ef66e1c3-d6dc-4a40-a18f-1987bb5038a1 · inbound

Assistax: A Multi-Agent Hardware-Accelerated Reinforcement Learning Benchmark for Assistive Robotics cites this paper.

Assistax: A Multi-Agent Hardware-Accelerated Reinforcement Learning Benchmark for Assistive Robotics The StarCraft Multi-Agent Challenge

Reference 2019

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source=pdf_text observed=2026-08-06T12:38:48.099267Z digest=sha256:e526f2ecbda70cf6391a9b7cafa6cad5ce1a9451595fc6e12aee94d6ccffd66a

Observation 600f0899-3509-4790-b3be-85fc39f1eaa4 · inbound

Hierarchical Message-Passing Policies for Multi-Agent Reinforcement Learning cites this paper.

Hierarchical Message-Passing Policies for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 70

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source=pdf_text observed=2026-08-06T10:40:38.849091Z digest=sha256:660974bed3fefdf4f330dcdb058e8686f27116b57ae23074f93cbeef21664410

Observation 0fb317f2-1174-470a-a596-89e4fb743e01 · inbound

SC2Arena and StarEvolve: Benchmark and Self-Improvement Framework for LLMs in Complex Decision-Making Tasks cites this paper.

SC2Arena and StarEvolve: Benchmark and Self-Improvement Framework for LLMs in Complex Decision-Making Tasks The StarCraft Multi-Agent Challenge

Reference 16

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source=arxiv_source observed=2026-08-05T20:30:30.115627Z digest=sha256:f1928d1e2dd5d955e3e6200f334dd94604795779da308b80491a15e7934cb121

Observation 3c993876-5d60-4289-a74a-7c76678fc352 · inbound

cMALC-D: Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending cites this paper.

cMALC-D: Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending The StarCraft Multi-Agent Challenge

Reference 37

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source=arxiv_source observed=2026-08-05T14:49:53.303698Z digest=sha256:ebd7b99ffa05a6d1a395ec06ce3b70f31d19043253ea98862587ce778b22c454

Observation 5306b4e4-2b89-4618-b7ec-3ee871a64e7c · inbound

A Comprehensive Review of Multi-Agent Reinforcement Learning in Video Games cites this paper.

A Comprehensive Review of Multi-Agent Reinforcement Learning in Video Games The StarCraft Multi-Agent Challenge

Reference 46

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source=pdf_text observed=2026-08-05T10:51:55.765630Z digest=sha256:742158bbb9173b83627878d37596ee9558462f9e9d18bf81d0b5f3abb812ec05

Observation dae82299-ddee-404e-9759-ccb29770d2fb · inbound

PillagerBench: Benchmarking LLM-Based Agents in Competitive Minecraft Team Environments cites this paper.

PillagerBench: Benchmarking LLM-Based Agents in Competitive Minecraft Team Environments The StarCraft Multi-Agent Challenge

Reference 16

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source=pdf_text observed=2026-08-04T23:58:45.783516Z digest=sha256:f4dfca0edefdebbfac43d72d4cf96cdd6c0d8c8e458cf8cc911e63abd4151f39

Observation 96a1ab45-e253-4f3b-8e81-698add98763f · inbound

Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Exploration cites this paper.

Self-Supervised Goal-Reaching Results in Multi-Agent Cooperation and Exploration The StarCraft Multi-Agent Challenge

Reference 42

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source=pdf_text observed=2026-08-04T17:49:15.036493Z digest=sha256:549e0b5e5f679391cda0b9c05a821f96f369983bbe4806fd277da6f4c5e8fa74

Observation 2244432f-dd46-46f0-81db-08e69517363e · inbound

Fully Decentralized Cooperative Multi-Agent Reinforcement Learning is A Context Modeling Problem cites this paper.

Fully Decentralized Cooperative Multi-Agent Reinforcement Learning is A Context Modeling Problem The StarCraft Multi-Agent Challenge

Reference 20

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arxiv_id, observed 2026-05-18T15:16:32.282503Z

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No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=arxiv_source observed=2026-05-18T15:15:26.114479Z digest=sha256:65792c0e1a662a28ef57aa5ebc27b73fb928b97afed4b64f7b37304655fef429

Observation c6b7d9f4-8577-469a-bbbc-eaf44d491776 · inbound

Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving Memory cites this paper.

Evo-Memory: Benchmarking LLM Agent Test-time Learning with Self-Evolving Memory The StarCraft Multi-Agent Challenge

Reference 106

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arxiv_id, observed 2026-05-14T23:13:15.710370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=arxiv_source observed=2026-05-14T23:13:15.016486Z digest=sha256:a808fe82abe138795a3e3cbdbb4abaca1909d906e25623c4aa6d3053e2b49568

Observation 0787dc86-5d0d-4bc9-a240-30d91f99c5ac · inbound

TABX: A High-Throughput Sandbox Battle Simulator for Multi-Agent Reinforcement Learning cites this paper.

TABX: A High-Throughput Sandbox Battle Simulator for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 14

Resolution
verified exact
arxiv_id, observed 2026-05-25T07:45:29.787490Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-25T07:41:48.634351Z digest=sha256:dff50949223cfb1f5588eaea365ca23cc7983d7420cf35f70b259a16831a09b3

Observation d0261826-d566-40ab-8471-3e1d8d24f236 · inbound

TABX: A High-Throughput Sandbox Battle Simulator for Multi-Agent Reinforcement Learning cites this paper.

TABX: A High-Throughput Sandbox Battle Simulator for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 2016

Resolution
unresolved
no resolver link, observed 2026-08-03T05:37:38.464277Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T05:37:38.464277Z digest=sha256:feb8e81588dbf9dd3784cd08e6cbd3c39689e3d215bb432b1d698edb3fb66a2b

Observation 998ad793-1996-41c2-813e-3345858c916a · inbound

Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning cites this paper.

Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 37

Resolution
metadata mismatch
arxiv_id, observed 2026-05-11T08:05:58.890142Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-10T16:50:51.653571Z digest=sha256:65258f15e7c58afd81f5cf026a09183f6f9add116afbf94ad26509e2ef77fff4

Observation 86872182-772a-4be0-a1e8-ee08bae212b7 · inbound

Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning cites this paper.

Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 50

Resolution
metadata mismatch
arxiv_id, observed 2026-05-11T07:41:01.310875Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-10T17:01:35.037646Z digest=sha256:4d4e0772cbfa788779a57a998b84415558317f084658d8f1f4256aa70a36b98d

Observation 9331e6ad-6ac9-4f07-a09a-3efc9299d84f · inbound

Superminds Test: Actively Evaluating Collective Intelligence of Agent Society via Probing Agents cites this paper.

Superminds Test: Actively Evaluating Collective Intelligence of Agent Society via Probing Agents The StarCraft Multi-Agent Challenge

Reference 40

Resolution
metadata mismatch
arxiv_id, observed 2026-05-11T19:26:08.787056Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=arxiv_source observed=2026-05-08T12:00:07.345611Z digest=sha256:c010d591615915fbe331ffd32bb9fb9ceeb6a13732263bd17d6e8a6c9dd8bdac

Observation 2a7b9eee-34b2-4caa-ab47-d3ff6bd9e092 · inbound

A High-Throughput Compute-Efficient POMDP Hide-And-Seek-Engine (HASE) for Multi-Agent Operations cites this paper.

A High-Throughput Compute-Efficient POMDP Hide-And-Seek-Engine (HASE) for Multi-Agent Operations The StarCraft Multi-Agent Challenge

Reference 25

Resolution
metadata mismatch
arxiv_id, observed 2026-05-12T09:36:26.196097Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-07T10:27:55.337253Z digest=sha256:13ce44ffb0b13156ef657c584a194cc4845f9ab1887c41f6f8d0ccd5d8cc961b

Observation 24d67899-6ecb-427b-9f4f-d3a376f8c767 · inbound

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making cites this paper.

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making The StarCraft Multi-Agent Challenge

Reference 41

Resolution
verified exact
arxiv_id, observed 2026-05-11T16:56:07.283260Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-09T14:29:18.385955Z digest=sha256:7faf46346ab78294caa24a1787533e3a7a4ee7731bdb6f543a0d086b74d8d7b0

Observation fde79c3c-229b-4d17-92da-b7e8025aef56 · inbound

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making cites this paper.

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making The StarCraft Multi-Agent Challenge

Reference 41

Resolution
verified exact
arxiv_id, observed 2026-05-13T07:27:29.622030Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-13T07:26:08.192587Z digest=sha256:3b97cffa63369da5e0990923933d5c19f6ebc5d1b1af96ed85db440722bde700

Observation caf11c4b-3005-45a3-9645-5209139721e8 · inbound

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making cites this paper.

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making The StarCraft Multi-Agent Challenge

Reference 41

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:29:28.805783Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-14T21:28:28.236225Z digest=sha256:ce7a396d92f86c7c3801bc71d032aed989cd9f8d1b1d4cb28f2ef92bd30988bb

Observation 3141423a-4945-4eac-bc25-b40284f0b65b · inbound

Interactive Inverse Reinforcement Learning of Interaction Scenarios via Bi-level Optimization cites this paper.

Interactive Inverse Reinforcement Learning of Interaction Scenarios via Bi-level Optimization The StarCraft Multi-Agent Challenge

Reference 31

Resolution
metadata mismatch
arxiv_id, observed 2026-05-12T00:51:14.843828Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-12T00:50:35.026779Z digest=sha256:da609a21081979e5dc3ef7d6114b0fb601e2f5e8b94570dda8399e2dd40f8106

Observation d5b27676-c461-4702-b8d7-452b5b790a6f · inbound

SACHI: Structured Agent Coordination via Holistic Information Integration in Multi-Agent Reinforcement Learning cites this paper.

SACHI: Structured Agent Coordination via Holistic Information Integration in Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 52

Resolution
metadata mismatch
arxiv_id, observed 2026-05-12T07:56:27.332574Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-12T01:31:19.576223Z digest=sha256:852e0c81f1cd725983d9f80b79a2d9e4387b0aa2936fa69269051d02d8bd2395

Observation 6a77c3c6-f53b-4096-a534-22edce3e9223 · inbound

SACHI: Structured Agent Coordination via Holistic Information Integration in Multi-Agent Reinforcement Learning cites this paper.

SACHI: Structured Agent Coordination via Holistic Information Integration in Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 52

Resolution
metadata mismatch
arxiv_id, observed 2026-05-20T22:39:10.823818Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-20T22:34:46.440511Z digest=sha256:7fb05ca721d58492cbc3a413e405e2fe66dcc0a4bad9a5ef8039d182e91439a1

Observation e2300159-f291-4617-a1de-5847ee34bd17 · inbound

Beyond the All-in-One Agent: Benchmarking Role-Specialized Multi-Agent Collaboration in Enterprise Workflows cites this paper.

Beyond the All-in-One Agent: Benchmarking Role-Specialized Multi-Agent Collaboration in Enterprise Workflows The StarCraft Multi-Agent Challenge

Reference 8

Resolution
verified exact
arxiv_id, observed 2026-05-12T07:06:37.826663Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-12T03:41:40.370052Z digest=sha256:5ed4fdb30679b196dd4c78b0f4a3ad4239a16e4537634c8bc691cd1ea82b9e3f

Observation 91b12c73-6ffd-4515-85f2-e0d76eb6bb4f · inbound

Beyond Partner Diversity: An Influence-Based Team Steering Framework for Zero-Shot Human-Machine Teaming cites this paper.

Beyond Partner Diversity: An Influence-Based Team Steering Framework for Zero-Shot Human-Machine Teaming The StarCraft Multi-Agent Challenge

Reference 35

Resolution
verified exact
arxiv_id, observed 2026-05-19T15:27:38.640395Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-19T15:27:22.127896Z digest=sha256:be5b5f050d95f5011e94d285bb376e3f1ffce251dda6b178a88f2d0a615ccd9e

Observation 88322232-2290-4bed-b9e5-7ea08614a113 · inbound

Interaction-Breaking Adversarial Learning Framework for Robust Multi-Agent Reinforcement Learning cites this paper.

Interaction-Breaking Adversarial Learning Framework for Robust Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 11

Resolution
metadata mismatch
arxiv_id, observed 2026-05-20T12:23:16.763125Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-20T12:23:11.320751Z digest=sha256:689bfce96eae9b87aa09bf4c95b548a8fca26db2abdfa934e1ee23f2c2284f17

Observation cd91a27e-7eb2-4d1f-b01f-796541f7b85f · inbound

Interaction-Breaking Adversarial Learning Framework for Robust Multi-Agent Reinforcement Learning cites this paper.

Interaction-Breaking Adversarial Learning Framework for Robust Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 12

Resolution
metadata mismatch
arxiv_id, observed 2026-06-30T18:55:00.840620Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-30T18:47:09.501908Z digest=sha256:b309957316c43fd0b169d3affaa698bc4274d8e16292af717bb3cb8d7d7532bb

Observation fb35782f-56fa-4cca-a410-c52663e1974c · inbound

Randomized Advantage Transformation (RAT): Computing Natural Policy Gradients via Direct Backpropagation cites this paper.

Randomized Advantage Transformation (RAT): Computing Natural Policy Gradients via Direct Backpropagation The StarCraft Multi-Agent Challenge

Reference 128

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metadata mismatch
arxiv_id, observed 2026-05-20T12:48:17.512475Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=arxiv_source observed=2026-05-20T12:44:29.147095Z digest=sha256:1657483651447780792458f0fdcf69018e3dda5168a5151c923e06fd4a9000f1

Observation 2b55a951-c3d2-470f-a251-26011fb763fa · inbound

PIMbot: A Self-Adaptive Attack Framework for Adversarial Manipulation of Multi-Robot Reinforcement Learning cites this paper.

PIMbot: A Self-Adaptive Attack Framework for Adversarial Manipulation of Multi-Robot Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 54

Resolution
verified exact
arxiv_id, observed 2026-05-25T05:26:38.686813Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-05-25T05:26:22.623367Z digest=sha256:b0e79ebe596acf6cdddc43f520de270969a0d5177d0decc74a74e73d2d6557d9

Observation e6de946c-ea2d-4667-b43e-a097b14e3954 · inbound

Episodic Memory Temporal Consistency for Cooperative Multi-Agent Reinforcement Learning cites this paper.

Episodic Memory Temporal Consistency for Cooperative Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 5

Resolution
verified exact
arxiv_id, observed 2026-07-02T07:26:45.890958Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-28T06:57:36.238274Z digest=sha256:1ecec001e55b1f96970e522ef3038d68eea5d4d9188b9a075fb2d43ef9204cb5

Observation 7af2a22e-5a59-4af2-a01b-8dc27c6a6d73 · inbound

Phi-Actor-Critic: Steering General-Sum Games to Pareto-Efficient Correlated Equilibria cites this paper.

Phi-Actor-Critic: Steering General-Sum Games to Pareto-Efficient Correlated Equilibria The StarCraft Multi-Agent Challenge

Reference 22

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T08:47:50.460561Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=arxiv_source observed=2026-06-27T10:42:17.852996Z digest=sha256:879d3b9931088987f7a0a3a7efe93a91b56db816c1ad651a1ab84489caed6981

Observation 8bc1d099-97b3-445c-84d7-48b9a387282c · inbound

CCKS: Consensus-based Communication and Knowledge Sharing cites this paper.

CCKS: Consensus-based Communication and Knowledge Sharing The StarCraft Multi-Agent Challenge

Reference 20

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T13:48:20.891538Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-27T07:33:50.358196Z digest=sha256:611674efa51ddf3502a6f19cec788cc6834dee88bee953cb984a18dd5e5a8a77

Observation 174f807c-1309-479d-825b-eb1a14661109 · inbound

TRIDENT: Breaking the Hybrid-Safety-Physics Coupling for Provably Safe Multi-Agent Reinforcement Learning cites this paper.

TRIDENT: Breaking the Hybrid-Safety-Physics Coupling for Provably Safe Multi-Agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 81

Resolution
verified exact
arxiv_id, observed 2026-07-03T19:18:54.942471Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=arxiv_source observed=2026-06-27T01:54:19.216553Z digest=sha256:be16bb43529a9ce3ae805153dd296f67ca3b4884d300aa5158b8f12228652b6b

Observation e7571810-32ff-4db3-b13b-c10dd098412a · inbound

ASALT: Adaptive State Alignment for Lateral Transfer in Multi-agent Reinforcement Learning cites this paper.

ASALT: Adaptive State Alignment for Lateral Transfer in Multi-agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 11

Resolution
verified exact
arxiv_id, observed 2026-07-04T17:20:00.541732Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-25T23:46:50.183064Z digest=sha256:faf1cc8fdc6dc8fc44734431f99611854ac4f92eef51486e381cb3690607a09a

Observation 9395ea3d-2d17-4909-b2b8-ddebff0f6c08 · inbound

Low Variance Trust Region Optimization with Independent Actors and Sequential Updates in Cooperative Multi-agent Reinforcement Learning cites this paper.

Low Variance Trust Region Optimization with Independent Actors and Sequential Updates in Cooperative Multi-agent Reinforcement Learning The StarCraft Multi-Agent Challenge

Reference 27

Resolution
metadata mismatch
arxiv_id, observed 2026-07-04T19:30:07.614931Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-06-25T21:17:28.832301Z digest=sha256:f5e2f43fd461c37623f31fab55df0cb73e7a9368c856232c52e3f0cdbb16e13d

Observation 1b8c8b35-de31-45c9-b704-4af13e4c561e · inbound

Play Like Champions: Counterfactual Feedback Generation in Latent Space cites this paper.

Play Like Champions: Counterfactual Feedback Generation in Latent Space The StarCraft Multi-Agent Challenge

Reference 34

Resolution
metadata mismatch
arxiv_id, observed 2026-07-02T19:47:18.856152Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-07-02T19:41:39.901829Z digest=sha256:fcf85de62e606374ce6cc00cd9610adfae257a3f7298739db75b0e9c469ea4a4

Observation f29c1eb2-9923-48e6-9b69-b4c50c397dd7 · inbound

Strategy-Following Multi-Agent Deep Reinforcement Learning Considering Control Strategies Provided to Other Agents cites this paper.

Strategy-Following Multi-Agent Deep Reinforcement Learning Considering Control Strategies Provided to Other Agents The StarCraft Multi-Agent Challenge

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-01T14:36:00.853580Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T14:36:00.853580Z digest=sha256:3ddac06d62a0c8e9438e4cc7277386f231b05cd1bdd873bb46de9b7b57388fd2

Observation e7bac09c-82ec-40ea-aff7-408267d2403b · inbound

DungeonBench: A Benchmark for Rules-Rich Tactical Reasoning in Dungeons & Dragons Combat cites this paper.

DungeonBench: A Benchmark for Rules-Rich Tactical Reasoning in Dungeons & Dragons Combat The StarCraft Multi-Agent Challenge

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-03T04:15:06.067394Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T04:15:06.067394Z digest=sha256:2fce292f3adff486d3b13b92db9de303981ee1b90ef6fe1e32b37e855cbb867b