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Training Agents Inside of Scalable World Models

Canonical reference. 76% of citing Pith papers cite this work as background.

54 Pith papers citing it
Background 76% of classified citations
abstract

World models learn general knowledge from videos and simulate experience for training behaviors in imagination, offering a path towards intelligent agents. However, previous world models have been unable to accurately predict object interactions in complex environments. We introduce Dreamer 4, a scalable agent that learns to solve control tasks by reinforcement learning inside of a fast and accurate world model. In the complex video game Minecraft, the world model accurately predicts object interactions and game mechanics, outperforming previous world models by a large margin. The world model achieves real-time interactive inference on a single GPU through a shortcut forcing objective and an efficient transformer architecture. Moreover, the world model learns general action conditioning from only a small amount of data, allowing it to extract the majority of its knowledge from diverse unlabeled videos. We propose the challenge of obtaining diamonds in Minecraft from only offline data, aligning with practical applications such as robotics where learning from environment interaction can be unsafe and slow. This task requires choosing sequences of over 20,000 mouse and keyboard actions from raw pixels. By learning behaviors in imagination, Dreamer 4 is the first agent to obtain diamonds in Minecraft purely from offline data, without environment interaction. Our work provides a scalable recipe for imagination training, marking a step towards intelligent agents.

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representative citing papers

Targeting World Models to Compromise Robot Learning Pipelines

cs.RO · 2026-06-08 · unverdicted · novelty 7.0

World models introduce a stealthy poisoning vector into robot learning pipelines where malicious prompts or dynamics in teleoperated data activate only during synthetic trajectory generation, enabling backdoors in downstream policies.

Envisioning the Future, One Step at a Time

cs.CV · 2026-04-10 · unverdicted · novelty 7.0

An autoregressive diffusion model on sparse point trajectories predicts multi-modal future scene dynamics from single images with orders-of-magnitude faster sampling than dense video simulators while matching accuracy.

DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos

cs.RO · 2026-02-06 · unverdicted · novelty 7.0

DreamDojo is a foundation world model pretrained on the largest human video dataset to date that uses continuous latent actions to transfer interaction knowledge and achieves controllable physics simulation after robot post-training.

Qwen-AgentWorld: Language World Models for General Agents

cs.CL · 2026-06-23 · unverdicted · novelty 6.0

Qwen-AgentWorld are language world models that simulate multi-domain agent environments and boost general agent capabilities via decoupled RL simulation and unified foundation model training.

Latent Video Prediction Learns Better World Models

cs.CV · 2026-05-15 · unverdicted · novelty 6.0

Latent prediction video models exhibit a distinct robustness profile across corruption, occlusion, fine-grained discrimination, and temporal sensitivity compared to other self-supervised video models when used as world models.

On Training in Imagination

cs.LG · 2026-05-07 · unverdicted · novelty 6.0 · 2 refs

The work derives the optimal ratio of dynamics-to-reward samples that minimizes a bound on return error and characterizes the tradeoff between noisy but cheap rewards versus accurate but expensive ones in imagination-based policy optimization.

Fisher Decorator: Refining Flow Policy via a Local Transport Map

cs.LG · 2026-04-20 · unverdicted · novelty 6.0

Fisher Decorator refines flow policies in offline RL via a local transport map and Fisher-matrix quadratic approximation of the KL constraint, yielding controllable error near the optimum and SOTA benchmark results.

citing papers explorer

Showing 14 of 14 citing papers after filters.

  • Targeting World Models to Compromise Robot Learning Pipelines cs.RO · 2026-06-08 · unverdicted · none · ref 13 · internal anchor

    World models introduce a stealthy poisoning vector into robot learning pipelines where malicious prompts or dynamics in teleoperated data activate only during synthetic trajectory generation, enabling backdoors in downstream policies.

  • Mask World Model: Predicting What Matters for Robust Robot Policy Learning cs.RO · 2026-04-21 · unverdicted · none · ref 14 · internal anchor

    Mask World Model predicts semantic mask dynamics with video diffusion and integrates it with a diffusion policy head, outperforming RGB world models on LIBERO and RLBench while showing better real-world generalization and texture robustness.

  • DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos cs.RO · 2026-02-06 · unverdicted · none · ref 30 · internal anchor

    DreamDojo is a foundation world model pretrained on the largest human video dataset to date that uses continuous latent actions to transfer interaction knowledge and achieves controllable physics simulation after robot post-training.

  • WEAVER, Better, Faster, Longer: An Effective World Model for Robotic Manipulation cs.RO · 2026-06-11 · unverdicted · none · ref 16 · internal anchor

    WEAVER is a multi-view world model using flow-matching that jointly satisfies fidelity, consistency, and efficiency for robotic manipulation, yielding 0.87 correlation with real success and policy gains on hardware.

  • SCAR: Self-Supervised Continuous Action Representation Learning cs.RO · 2026-05-13 · unverdicted · none · ref 26 · internal anchor

    SCAR proposes a joint inverse-forward dynamics framework to learn transferable continuous action representations across embodiments from visual data using regularization and adversarial invariance.

  • Grounded World Model for Semantically Generalizable Planning cs.RO · 2026-04-13 · conditional · none · ref 22 · internal anchor

    A vision-language-aligned world model turns visuomotor MPC into a language-following planner that reaches 87% success on 288 unseen semantic tasks where standard VLAs drop to 22%.

  • VAG: Dual-Stream Video-Action Generation for Embodied Data Synthesis cs.RO · 2026-04-10 · unverdicted · none · ref 23 · internal anchor

    VAG is a synchronized dual-stream flow-matching framework that generates aligned video-action pairs for synthetic embodied data synthesis and policy pretraining.

  • World Action Models are Zero-shot Policies cs.RO · 2026-02-17 · unverdicted · none · ref 35 · internal anchor

    DreamZero uses a 14B video diffusion model as a World Action Model to achieve over 2x better zero-shot generalization on real robots than state-of-the-art VLAs, real-time 7Hz closed-loop control, and cross-embodiment transfer with 10-30 minutes of data.

  • RISE: Self-Improving Robot Policy with Compositional World Model cs.RO · 2026-02-11 · unverdicted · none · ref 32 · internal anchor

    RISE combines a controllable dynamics model and progress value model into a closed-loop self-improving pipeline that updates robot policies entirely in imagination, reporting over 35% absolute gains on three real-world tasks.

  • Ctrl-World: A Controllable Generative World Model for Robot Manipulation cs.RO · 2025-10-11 · unverdicted · none · ref 19 · internal anchor

    A controllable world model trained on the DROID dataset generates consistent multi-view robot trajectories for over 20 seconds and improves generalist policy success rates by 44.7% via imagined trajectory fine-tuning.

  • Nautilus: From One Prompt to Plug-and-Play Robot Learning cs.RO · 2026-05-12 · unverdicted · none · ref 71 · internal anchor

    NAUTILUS is a prompt-driven harness that automates plug-and-play adapters, typed contracts, and validation for policies, benchmarks, and robots in learning research.

  • Position: Good Embodied Reward Models Need Bad Behavior Data cs.RO · 2026-05-31 · unverdicted · none · ref 10 · internal anchor

    Embodied reward models systematically over-reward unsafe, suboptimal, and shortcut robot behaviors due to training on successful data only, and modest inclusion of bad behavior data improves alignment with human preferences.

  • World Action Models: The Next Frontier in Embodied AI cs.RO · 2026-05-12 · unverdicted · none · ref 46 · internal anchor

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.

  • World Action Models: A Survey cs.RO · 2026-06-18 · unverdicted · none · ref 58 · internal anchor

    A survey that clarifies boundaries and organizes World Action Models by generation requirements and predictive substrates, identifying a trend toward generating less of the future.