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Genie: Generative interactive environments

Canonical reference. 88% of citing Pith papers cite this work as background.

23 Pith papers citing it
3 external citations · external index
Background 88% of classified citations

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Point Tracking Improves World Action Models

cs.RO · 2026-05-22 · unverdicted · novelty 7.0

JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.

ReactiveGWM: Steering NPC in Reactive Game World Models

cs.CV · 2026-05-14 · unverdicted · novelty 6.0

ReactiveGWM introduces a decoupled diffusion architecture for player-NPC interactions that learns game-agnostic response logic for zero-shot strategy transfer across games.

OpenGame: Open Agentic Coding for Games

cs.SE · 2026-04-20 · unverdicted · novelty 6.0

OpenGame is the first open-source agentic framework for end-to-end web game creation, using Game Skills and GameCoder-27B to achieve state-of-the-art results on 150 prompts via a new benchmark measuring build health, visual usability, and intent alignment.

Coding Agent Is Good As World Simulator

cs.AI · 2026-05-14 · unverdicted · novelty 4.0

An agentic framework generates executable physics simulation code from text prompts via coordinated planning, coding, visual, and physics agents that iterate to satisfy both prompt fidelity and physical constraints.

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