WhatIf provides an interactive platform for real-time exploration of LLM-driven social simulations, enabling policymakers to iteratively test plans, reflect on assumptions, and uncover vulnerabilities in emergency preparedness scenarios.
mega hub
Using thematic analysis in psychology
19 Pith papers cite this work, alongside 142,099 external citations. Polarity classification is still indexing.
hub tools
citation-role summary
citation-polarity summary
authors
mega hub controls
Recognition alignment
counterfactual ablation
co-cited works
years
2026 19representative citing papers
Users entangle their lived experiences with AI predictions in menstrual tracking apps, leading to self-fulfilling prophecies, limited critical awareness from UI, and isolation for non-normative users.
A survey of 457 papers yields a six-dimensional design space for abstraction in interactive systems that reframes gulfs of execution and evaluation while articulating cognitive and design processes for bridging abstraction gaps.
LLM-based conversational interface for Android reduces task time and mental effort for blind users versus traditional gesture-based screen readers like TalkBack.
A scoping review and empirical analysis produce a six-category taxonomy of factors driving AI non-development and abandonment, showing that practical issues like resource limits and organizational dynamics often outweigh ethical concerns in real decisions.
AI improves brainstorming quality for general-purpose impact assessment but not specialized applications when it offers hints early and structures ideas later, based on workshop evaluations with 54 participants.
Interviews with practitioners and educators yield a systematic account of annotation design considerations, trade-offs, and contextual judgments in visualization practice.
A four-year mixed-methods study of game-based systems for Indian CHWs yields eight design guidelines for sustained engagement, learning transfer, and contextual appropriateness in low-resource health training.
Teachers disengage from AI agent creation after training due to systemic contradictions that thwart psychological needs rather than skill gaps, and a CHAT-SDT redesign can resolve this by boosting both capacity and willingness.
PEFT fine-tuning of Code Llama yields feedback on student Java bugs that students judge equal to ChatGPT and better than prompt engineering, using BLEU/ROUGE/BERTScore plus human ratings.
Creatives prefer self-experimentation over structured guidance for GenAI image tools to preserve creative freedom, even when guidance aids AI literacy.
Large-scale review of 5300 AI incident reports shows harms are amplified up to three times at specific intersections including adolescent girls, lower-class people of color, and upper-class political elites.
Trust in social LLM chatbots is a dynamic, situated user state that evolves through ongoing interactions rather than forming as a stable one-time judgment.
AVVA is a new framework adapting verbal analysis for classroom discourse with triangulation across ten steps and a four-criterion validation scheme for temporal stability, applied to 23 hours of recordings.
New Zealand Reddit users link language to place and form contiguous speech communities with complex geographic alignment; Word2Vec embeddings reveal semantic variations and shifts in NZ English on a 4.26 billion word corpus.
NexusAI decomposes LLM inspirations into navigable functional fragments and abstractions to improve creative design space exploration, with a user study showing reduced cognitive overhead.
Twitch third-party developers' support practices on Discord create platform labor via dependence on Twitch, cross-platform switching, and the need for bridging roles between informal community help and formal platform channels.
Exploratory interviews reveal FDWs find LLM chatbots psychologically safe, linguistically flexible, and useful for reassurance and companionship.
Therapist perspectives on game-based motor interventions for autistic children reveal rigidity issues, leading to a proposed modular customizable game platform.
citing papers explorer
-
WhatIf: Interactive Exploration of LLM-Powered Social Simulations for Policy Reasoning
WhatIf provides an interactive platform for real-time exploration of LLM-driven social simulations, enabling policymakers to iteratively test plans, reflect on assumptions, and uncover vulnerabilities in emergency preparedness scenarios.
-
"It became a self-fulfilling prophecy": How Lived Experiences are Entangled with AI Predictions in Menstrual Cycle Tracking Apps
Users entangle their lived experiences with AI predictions in menstrual tracking apps, leading to self-fulfilling prophecies, limited critical awareness from UI, and isolation for non-normative users.
-
Making Abstraction Concrete: A Design Space and Interaction Model of Abstraction in Interactive Systems
A survey of 457 papers yields a six-dimensional design space for abstraction in interactive systems that reframes gulfs of execution and evaluation while articulating cognitive and design processes for bridging abstraction gaps.
-
Insight: Enhancing Mobile Accessibility for Blind and Visually Impaired Users with LLMs
LLM-based conversational interface for Android reduces task time and mental effort for blind users versus traditional gesture-based screen readers like TalkBack.
-
To Build or Not to Build? Factors that Lead to Non-Development or Abandonment of AI Systems
A scoping review and empirical analysis produce a six-category taxonomy of factors driving AI non-development and abandonment, showing that practical issues like resource limits and organizational dynamics often outweigh ethical concerns in real decisions.
-
When and How AI Should Assist Brainstorming for AI Impact Assessment
AI improves brainstorming quality for general-purpose impact assessment but not specialized applications when it offers hints early and structures ideas later, based on workshop evaluations with 54 participants.
-
Designing Annotations in Visualization: Considerations from Visualization Practitioners and Educators
Interviews with practitioners and educators yield a systematic account of annotation design considerations, trade-offs, and contextual judgments in visualization practice.
-
Design Guidelines for Game-Based Refresher Training of Community Health Workers in Low-Resource Contexts
A four-year mixed-methods study of game-based systems for Indian CHWs yields eight design guidelines for sustained engagement, learning transfer, and contextual appropriateness in low-resource health training.
-
An Activity-Theoretical Approach to Teacher Professional Development in Pedagogical AI Agent Design
Teachers disengage from AI agent creation after training due to systemic contradictions that thwart psychological needs rather than skill gaps, and a CHAT-SDT redesign can resolve this by boosting both capacity and willingness.
-
Fine-Tuning Models for Automated Code Review Feedback
PEFT fine-tuning of Code Llama yields feedback on student Java bugs that students judge equal to ChatGPT and better than prompt engineering, using BLEU/ROUGE/BERTScore plus human ratings.
-
How Creatives Approach GenAI Image Generation: Tensions Between Structured Guidance, Self-Experimentation, and Creative Autonomy
Creatives prefer self-experimentation over structured guidance for GenAI image tools to preserve creative freedom, even when guidance aids AI literacy.
-
Why AI Harms Can't Be Fixed One Identity at a Time: What 5300 Incident Reports Reveal About Intersectionality
Large-scale review of 5300 AI incident reports shows harms are amplified up to three times at specific intersections including adolescent girls, lower-class people of color, and upper-class political elites.
-
Trust as a Situated User State in Social LLM-Based Chatbots: A Longitudinal Study of Snapchat's My AI
Trust in social LLM chatbots is a dynamic, situated user state that evolves through ongoing interactions rather than forming as a stable one-time judgment.
-
Audio Video Verbal Analysis (AVVA) for Capturing Classroom Dialogues
AVVA is a new framework adapting verbal analysis for classroom discourse with triangulation across ten steps and a four-criterion validation scheme for temporal stability, applied to 23 hours of recordings.
-
Language, Place, and Social Media: Geographic Dialect Alignment in New Zealand
New Zealand Reddit users link language to place and form contiguous speech communities with complex geographic alignment; Word2Vec embeddings reveal semantic variations and shifts in NZ English on a 4.26 billion word corpus.
-
NexusAI: Enabling Design Space Exploration of Ideas through Cognitive Abstraction and Functional Decomposition
NexusAI decomposes LLM inspirations into navigable functional fragments and abstractions to improve creative design space exploration, with a user study showing reduced cognitive overhead.
-
Twitch Third-Party Developers' Support Seeking and Provision Practices on Discord
Twitch third-party developers' support practices on Discord create platform labor via dependence on Twitch, cross-platform switching, and the need for bridging roles between informal community help and formal platform channels.
-
Foreign Domestic Workers' Perspectives on an LLM-Based Emotional Support tool for Caregiving Burden
Exploratory interviews reveal FDWs find LLM chatbots psychologically safe, linguistically flexible, and useful for reassurance and companionship.
-
Understanding Clinician Experiences with Game-Based Interventions for Autistic Children to Inform a Future Game Platform Focused on Improving Motor Skills
Therapist perspectives on game-based motor interventions for autistic children reveal rigidity issues, leading to a proposed modular customizable game platform.