ManiSoft is a new benchmark featuring a soft-body simulator, four deformable control tasks, and an automated pipeline generating 6300 scenes with expert trajectories for training and evaluating vision-language policies on continuum robots.
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RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation
Baseline reference. 51% of citing Pith papers use this work as a benchmark or comparison.
abstract
Simulation-based data synthesis has emerged as a powerful paradigm for advancing real-world robotic manipulation. Yet existing datasets remain insufficient for robust bimanual manipulation due to (1) the lack of scalable task generation methods and (2) oversimplified simulation environments. We present RoboTwin 2.0, a scalable framework for automated, large-scale generation of diverse and realistic data, together with unified evaluation protocols for dual-arm manipulation. At its core is RoboTwin-OD, an object library of 731 instances across 147 categories with semantic and manipulation-relevant annotations. Building on this, we design an expert data synthesis pipeline that leverages multimodal language models (MLLMs) and simulation-in-the-loop refinement to automatically generate task-level execution code. To improve sim-to-real transfer, RoboTwin 2.0 applies structured domain randomization along five axes: clutter, lighting, background, tabletop height, and language, enhancing data diversity and policy robustness. The framework is instantiated across 50 dual-arm tasks and five robot embodiments. Empirically, it yields a 10.9% gain in code generation success rate. For downstream policy learning, a VLA model trained with synthetic data plus only 10 real demonstrations achieves a 367% relative improvement over the 10-demo baseline, while zero-shot models trained solely on synthetic data obtain a 228% gain. These results highlight the effectiveness of RoboTwin 2.0 in strengthening sim-to-real transfer and robustness to environmental variations. We release the data generator, benchmark, dataset, and code to support scalable research in robust bimanual manipulation. Project Page: https://robotwin-platform.github.io/, Code: https://github.com/robotwin-Platform/robotwin/.
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- abstract Simulation-based data synthesis has emerged as a powerful paradigm for advancing real-world robotic manipulation. Yet existing datasets remain insufficient for robust bimanual manipulation due to (1) the lack of scalable task generation methods and (2) oversimplified simulation environments. We present RoboTwin 2.0, a scalable framework for automated, large-scale generation of diverse and realistic data, together with unified evaluation protocols for dual-arm manipulation. At its core is RoboTwin-OD, an object library of 731 instances across 147 categories with semantic and manipulation-releva
co-cited works
representative citing papers
DSSP is a history-conditioned diffusion state space policy that uses SSMs to encode full observation streams with an auxiliary dynamics objective and hierarchical fusion, achieving SOTA results with reduced model size in robot manipulation.
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
RotVLA models latent actions as continuous SO(n) rotations with triplet-frame supervision and flow-matching to reach 98.2% success on LIBERO and 89.6%/88.5% on RoboTwin2.0 using a 1.7B-parameter model.
MoLA infers a mixture of latent actions from generated future videos via modality-aware inverse dynamics models to improve robot manipulation policies.
GridS is a plug-and-play differentiable module for geometry-aware visual token resampling in VLA models that achieves under 10% token retention and 76% FLOPs reduction with no success-rate loss.
RIO introduces a lightweight open-source framework that abstracts real-time robot I/O to support easy switching between embodiments and platforms for collecting data and deploying VLAs.
Capability vectors extracted from parameter differences between standard and auxiliary-finetuned VLA models can be merged into pretrained weights to match auxiliary-training performance while reducing computational overhead during adaptation.
VEGA improves spatial reasoning in VLA models for robotics by aligning visual encoder features with 3D-supervised DINOv2 representations via a temporary projector and cosine similarity loss.
NoiseGate learns per-latent timestep schedules as an information-gating policy in diffusion-based world action models, yielding consistent gains on RoboTwin manipulation tasks.
VUDA enables spatial sharing between CUDA and Vulkan on GPUs via channel redirection and page-table grafting, achieving up to 85% higher throughput than temporal baselines in embodied AI tasks.
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
HiPolicy is a new hierarchical multi-frequency action chunking method for imitation learning that jointly generates coarse and fine action sequences with entropy-guided execution to improve performance and efficiency in robotic manipulation.
BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
JailWAM is the first dedicated jailbreak framework for World Action Models, achieving 84.2% attack success rate on LingBot-VA in RoboTwin simulation and enabling safety evaluation of robotic AI.
DOMINO dataset and PUMA architecture enable better dynamic robotic manipulation by incorporating motion history, delivering 6.3% higher success rates than prior VLA models.
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
RL-VLA³ is an asynchronous RL framework for VLA training that delivers up to 85.2% higher throughput than synchronous baselines while preserving identical sample efficiency and scaling to 256 GPUs.
Variational Regularization imposes an adaptive information bottleneck on noisy intermediate features in DP3-UNet and DP3-DiT policies, consistently raising task success rates on RoboTwin2.0, Adroit, and MetaWorld while achieving new state-of-the-art results.
TouchGuide improves contact-rich robot manipulation by steering diffusion or flow-matching visuomotor policies with tactile feasibility scores from a contrastively trained Contact Physical Model.
DexHoldem is a new benchmark providing 1,470 teleoperated demonstrations across 14 manipulation primitives, plus standardized tests for dexterous policy execution and agentic perception in a physical Texas Hold'em setting.
STABLE generates simulation-ready tabletop scenes by alternating a semantic LLM reasoner for task-aligned coarse layouts with a physics corrector for physical plausibility using progressive scene expansion.
UAM adds a Dorsal Expert initialized from a generative model and trained on visual dynamics prediction to preserve over 95% of VLM multimodal ability in VLA training while achieving top success rates on manipulation tasks including OOD cases.
SCAR proposes a joint inverse-forward dynamics framework to learn transferable continuous action representations across embodiments from visual data using regularization and adversarial invariance.
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