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The Replica Dataset: A Digital Replica of Indoor Spaces

31 Pith papers cite this work. Polarity classification is still indexing.

31 Pith papers citing it
abstract

We introduce Replica, a dataset of 18 highly photo-realistic 3D indoor scene reconstructions at room and building scale. Each scene consists of a dense mesh, high-resolution high-dynamic-range (HDR) textures, per-primitive semantic class and instance information, and planar mirror and glass reflectors. The goal of Replica is to enable machine learning (ML) research that relies on visually, geometrically, and semantically realistic generative models of the world - for instance, egocentric computer vision, semantic segmentation in 2D and 3D, geometric inference, and the development of embodied agents (virtual robots) performing navigation, instruction following, and question answering. Due to the high level of realism of the renderings from Replica, there is hope that ML systems trained on Replica may transfer directly to real world image and video data. Together with the data, we are releasing a minimal C++ SDK as a starting point for working with the Replica dataset. In addition, Replica is `Habitat-compatible', i.e. can be natively used with AI Habitat for training and testing embodied agents.

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representative citing papers

A Survey of Spatial Memory Representations for Efficient Robot Navigation

cs.CV · 2026-04-13 · unverdicted · novelty 7.0

The survey reviews spatial memory methods across 88 references, defines α as peak runtime memory over map size, profiles neural methods showing α from 2.3 to 215 on A100 GPU, and proposes a standardized evaluation protocol plus α-aware budgeting.

FreeOcc: Training-Free Embodied Open-Vocabulary Occupancy Prediction

cs.RO · 2026-04-30 · unverdicted · novelty 6.0

FreeOcc enables training-free open-vocabulary 3D occupancy prediction from RGB-D sequences by combining SLAM, dense Gaussian maps, off-the-shelf vision-language models, and probabilistic projection, achieving over 2x gains on benchmarks and zero-shot transfer to novel scenes.

SpaCeFormer: Fast Proposal-Free Open-Vocabulary 3D Instance Segmentation

cs.CV · 2026-04-22 · unverdicted · novelty 6.0

SpaCeFormer delivers 11.1 zero-shot mAP on ScanNet200 (2.8x prior proposal-free best) and runs 2-3 orders of magnitude faster than multi-stage 2D+3D pipelines by using spatial window attention and Morton-curve serialization to predict instance masks from learned queries.

Geometric Context Transformer for Streaming 3D Reconstruction

cs.CV · 2026-04-15 · unverdicted · novelty 6.0

LingBot-Map is a streaming 3D reconstruction model built on a geometric context transformer that combines anchor context, pose-reference window, and trajectory memory to deliver accurate, drift-resistant results at 20 FPS over sequences longer than 10,000 frames.

Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective

cs.CV · 2026-04-15 · unverdicted · novelty 6.0

The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.

Cross-Attentive Multiview Fusion of Vision-Language Embeddings

cs.CV · 2026-04-14 · unverdicted · novelty 6.0

CAMFusion fuses multiview 2D vision-language embeddings via cross-attention and multiview consistency self-supervision to produce better 3D semantic and instance representations, outperforming averaging and reaching SOTA on benchmarks including zero-shot out-of-domain cases.

Depth Anything 3: Recovering the Visual Space from Any Views

cs.CV · 2025-11-13 · unverdicted · novelty 6.0

DA3 recovers consistent visual geometry from arbitrary views via a vanilla DINO transformer and depth-ray target, setting new SOTA on a visual geometry benchmark while outperforming DA2 on monocular depth.

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Showing 31 of 31 citing papers.