ManiSoft is a new benchmark featuring a soft-body simulator, four deformable control tasks, and an automated pipeline generating 6300 scenes with expert trajectories for training and evaluating vision-language policies on continuum robots.
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RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation
Baseline reference. 51% of citing Pith papers use this work as a benchmark or comparison.
abstract
Simulation-based data synthesis has emerged as a powerful paradigm for advancing real-world robotic manipulation. Yet existing datasets remain insufficient for robust bimanual manipulation due to (1) the lack of scalable task generation methods and (2) oversimplified simulation environments. We present RoboTwin 2.0, a scalable framework for automated, large-scale generation of diverse and realistic data, together with unified evaluation protocols for dual-arm manipulation. At its core is RoboTwin-OD, an object library of 731 instances across 147 categories with semantic and manipulation-relevant annotations. Building on this, we design an expert data synthesis pipeline that leverages multimodal language models (MLLMs) and simulation-in-the-loop refinement to automatically generate task-level execution code. To improve sim-to-real transfer, RoboTwin 2.0 applies structured domain randomization along five axes: clutter, lighting, background, tabletop height, and language, enhancing data diversity and policy robustness. The framework is instantiated across 50 dual-arm tasks and five robot embodiments. Empirically, it yields a 10.9% gain in code generation success rate. For downstream policy learning, a VLA model trained with synthetic data plus only 10 real demonstrations achieves a 367% relative improvement over the 10-demo baseline, while zero-shot models trained solely on synthetic data obtain a 228% gain. These results highlight the effectiveness of RoboTwin 2.0 in strengthening sim-to-real transfer and robustness to environmental variations. We release the data generator, benchmark, dataset, and code to support scalable research in robust bimanual manipulation. Project Page: https://robotwin-platform.github.io/, Code: https://github.com/robotwin-Platform/robotwin/.
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- abstract Simulation-based data synthesis has emerged as a powerful paradigm for advancing real-world robotic manipulation. Yet existing datasets remain insufficient for robust bimanual manipulation due to (1) the lack of scalable task generation methods and (2) oversimplified simulation environments. We present RoboTwin 2.0, a scalable framework for automated, large-scale generation of diverse and realistic data, together with unified evaluation protocols for dual-arm manipulation. At its core is RoboTwin-OD, an object library of 731 instances across 147 categories with semantic and manipulation-releva
co-cited works
representative citing papers
DSSP is a history-conditioned diffusion state space policy that uses SSMs to encode full observation streams with an auxiliary dynamics objective and hierarchical fusion, achieving SOTA results with reduced model size in robot manipulation.
CreFlow combines LTL compositional rewards with credit-aware NFT and corrective reflow losses in online RL to improve embodied video diffusion models, raising downstream task success by 23.8 percentage points on eight bimanual manipulation tasks.
RotVLA models latent actions as continuous SO(n) rotations with triplet-frame supervision and flow-matching to reach 98.2% success on LIBERO and 89.6%/88.5% on RoboTwin2.0 using a 1.7B-parameter model.
MoLA infers a mixture of latent actions from generated future videos via modality-aware inverse dynamics models to improve robot manipulation policies.
GridS is a plug-and-play differentiable module for geometry-aware visual token resampling in VLA models that achieves under 10% token retention and 76% FLOPs reduction with no success-rate loss.
RIO introduces a lightweight open-source framework that abstracts real-time robot I/O to support easy switching between embodiments and platforms for collecting data and deploying VLAs.
Capability vectors extracted from parameter differences between standard and auxiliary-finetuned VLA models can be merged into pretrained weights to match auxiliary-training performance while reducing computational overhead during adaptation.
VEGA improves spatial reasoning in VLA models for robotics by aligning visual encoder features with 3D-supervised DINOv2 representations via a temporary projector and cosine similarity loss.
NoiseGate learns per-latent timestep schedules as an information-gating policy in diffusion-based world action models, yielding consistent gains on RoboTwin manipulation tasks.
VUDA enables spatial sharing between CUDA and Vulkan on GPUs via channel redirection and page-table grafting, achieving up to 85% higher throughput than temporal baselines in embodied AI tasks.
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
HiPolicy is a new hierarchical multi-frequency action chunking method for imitation learning that jointly generates coarse and fine action sequences with entropy-guided execution to improve performance and efficiency in robotic manipulation.
BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
JailWAM is the first dedicated jailbreak framework for World Action Models, achieving 84.2% attack success rate on LingBot-VA in RoboTwin simulation and enabling safety evaluation of robotic AI.
DOMINO dataset and PUMA architecture enable better dynamic robotic manipulation by incorporating motion history, delivering 6.3% higher success rates than prior VLA models.
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
RL-VLA³ is an asynchronous RL framework for VLA training that delivers up to 85.2% higher throughput than synchronous baselines while preserving identical sample efficiency and scaling to 256 GPUs.
Variational Regularization imposes an adaptive information bottleneck on noisy intermediate features in DP3-UNet and DP3-DiT policies, consistently raising task success rates on RoboTwin2.0, Adroit, and MetaWorld while achieving new state-of-the-art results.
TouchGuide improves contact-rich robot manipulation by steering diffusion or flow-matching visuomotor policies with tactile feasibility scores from a contrastively trained Contact Physical Model.
Empirical study introduces behavioral and representational diagnostics showing architecture-dependent gains in object targeting and predictive structure for WAMs over VLAs on LIBERO and RoboTwin2.0.
PACE dynamically selects execution horizons for action chunks in robot policies by detecting low-speed transition points in predicted speed profiles, raising success rates from 57.8% to 64.2% on 50 simulation tasks and from 50.7% to 70.4% in real-robot tests.
Feat2Go uses patch-level similarity from a visual world model and trend-based clustering to create progress targets for training value models that improve reward shaping in embodied RL for VLA policies, yielding large gains on ManiSkill3 and RoboTwin benchmarks.
DexHoldem is a new benchmark providing 1,470 teleoperated demonstrations across 14 manipulation primitives, plus standardized tests for dexterous policy execution and agentic perception in a physical Texas Hold'em setting.
citing papers explorer
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RIO: Flexible Real-Time Robot I/O for Cross-Embodiment Robot Learning
RIO introduces a lightweight open-source framework that abstracts real-time robot I/O to support easy switching between embodiments and platforms for collecting data and deploying VLAs.
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CapVector: Learning Transferable Capability Vectors in Parametric Space for Vision-Language-Action Models
Capability vectors extracted from parameter differences between standard and auxiliary-finetuned VLA models can be merged into pretrained weights to match auxiliary-training performance while reducing computational overhead during adaptation.
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BiCoord: A Bimanual Manipulation Benchmark towards Long-Horizon Spatial-Temporal Coordination
BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
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ST-BiBench: Benchmarking Multi-Stream Multimodal Coordination in Bimanual Embodied Tasks for MLLMs
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
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From Reaction to Anticipation: Proactive Failure Recovery through Agentic Task Graph for Robotic Manipulation
AgentChord models manipulation tasks as directed graphs enriched with anticipatory recovery branches, using specialized agents to enable immediate, low-latency failure responses and improve success on long-horizon bimanual tasks.
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Toward Visually Realistic Simulation: A Benchmark for Evaluating Robot Manipulation in Simulation
VISER is a new visually realistic simulation benchmark for robot manipulation tasks that uses PBR materials and MLLM-assisted asset generation, achieving 0.92 Pearson correlation with real-world policy performance.
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From Pixels to Tokens: A Systematic Study of Latent Action Supervision for Vision-Language-Action Models
A unified comparison of latent action supervision strategies for VLA models reveals task-specific benefits, with image-based approaches aiding reasoning and generalization, action-based aiding motor control, and discrete tokens proving most effective.
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From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
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Grounded World Model for Semantically Generalizable Planning
A vision-language-aligned world model turns visuomotor MPC into a language-following planner that reaches 87% success on 288 unseen semantic tasks where standard VLAs drop to 22%.
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DexWorldModel: Causal Latent World Modeling towards Automated Learning of Embodied Tasks
CLWM with DINOv3 targets, O(1) TTT memory, SAI latency masking, and EmbodiChain training achieves SOTA dual-arm simulation performance and zero-shot sim-to-real transfer that beats real-data finetuned baselines.
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X-Imitator: Spatial-Aware Imitation Learning via Bidirectional Action-Pose Interaction
X-Imitator is a bidirectional action-pose interaction framework for spatial-aware imitation learning that outperforms vanilla policies and explicit pose guidance on 24 simulated and 3 real-world robotic tasks.
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StableIDM: Stabilizing Inverse Dynamics Model against Manipulator Truncation via Spatio-Temporal Refinement
StableIDM stabilizes inverse dynamics models under manipulator truncation by combining robot-centric masking, directional spatial feature aggregation, and temporal dynamics refinement, yielding 12.1% higher strict action accuracy on AgiBot and 9.7-17.6% gains in real-robot tasks.
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ComSim: Building Scalable Real-World Robot Data Generation via Compositional Simulation
Compositional Simulation generates scalable real-world robot training data by combining classical simulation with neural simulation in a closed-loop real-sim-real augmentation pipeline.
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CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environment
CoEnv introduces a compositional environment that integrates real and simulated spaces for multi-agent robotic collaboration, using real-to-sim reconstruction, VLM action synthesis, and validated sim-to-real transfer to achieve high success rates on multi-arm manipulation tasks.
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Motus: A Unified Latent Action World Model
Motus unifies understanding, video generation, and action in one latent world model via MoT experts and optical-flow latent actions, reporting gains over prior methods in simulation and real robots.
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AutoResearch AI: Towards AI-Powered Research Automation for Scientific Discovery
A survey organizing AI-powered research automation into five workflow stages, defining AutoResearch and Vibe Research, and proposing five evaluation dimensions while noting domain-conditioned limits on autonomy.
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3D Generation for Embodied AI and Robotic Simulation: A Survey
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.