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Depth Anything 3: Recovering the Visual Space from Any Views

Mixed citation behavior. Most common role is method (42%).

94 Pith papers citing it
Method 42% of classified citations
abstract

We present Depth Anything 3 (DA3), a model that predicts spatially consistent geometry from an arbitrary number of visual inputs, with or without known camera poses. In pursuit of minimal modeling, DA3 yields two key insights: a single plain transformer (e.g., vanilla DINO encoder) is sufficient as a backbone without architectural specialization, and a singular depth-ray prediction target obviates the need for complex multi-task learning. Through our teacher-student training paradigm, the model achieves a level of detail and generalization on par with Depth Anything 2 (DA2). We establish a new visual geometry benchmark covering camera pose estimation, any-view geometry and visual rendering. On this benchmark, DA3 sets a new state-of-the-art across all tasks, surpassing prior SOTA VGGT by an average of 44.3% in camera pose accuracy and 25.1% in geometric accuracy. Moreover, it outperforms DA2 in monocular depth estimation. All models are trained exclusively on public academic datasets.

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  • abstract We present Depth Anything 3 (DA3), a model that predicts spatially consistent geometry from an arbitrary number of visual inputs, with or without known camera poses. In pursuit of minimal modeling, DA3 yields two key insights: a single plain transformer (e.g., vanilla DINO encoder) is sufficient as a backbone without architectural specialization, and a singular depth-ray prediction target obviates the need for complex multi-task learning. Through our teacher-student training paradigm, the model achieves a level of detail and generalization on par with Depth Anything 2 (DA2). We establish a new

co-cited works

years

2026 92 2025 2

representative citing papers

Face Anything: 4D Face Reconstruction from Any Image Sequence

cs.CV · 2026-04-21 · unverdicted · novelty 7.0

A single transformer model jointly predicts depth and normalized canonical coordinates to deliver state-of-the-art 4D facial geometry and tracking with 3x lower correspondence error and 16% better depth accuracy.

URoPE: Universal Relative Position Embedding across Geometric Spaces

cs.CV · 2026-04-20 · unverdicted · novelty 7.0

URoPE is a parameter-free relative position embedding for transformers that works across arbitrary geometric spaces by ray sampling and projection, yielding consistent gains on novel view synthesis, 3D detection, tracking, and depth estimation.

MoRight: Motion Control Done Right

cs.CV · 2026-04-08 · unverdicted · novelty 7.0

MoRight disentangles object and camera motion via canonical-view specification and temporal cross-view attention, while decomposing motion into active user-driven and passive consequence components to learn and apply causality in video generation.

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Showing 50 of 94 citing papers.